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Description

A head sculpt created with Blender. There is also another version of the model that is retopologized, with the high poly details baked to the low poly mesh using a normal map.

Contents:

  • Finished Blender File

  • Baked Normal Map

Tutorial:

I used this model in my retopology for beginners tutorial. Watch the tutorial here: https://youtu.be/1myOZaxtHes

Included formats

  • FBX
  • Converted GLB, glTF, and USDZ

Additional files