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Media 0 for listing Ugly Ship

Description

Custom ship of my own design.

Model does give one warning in just UE5 on import about nearly zero tangents, but that’s because one UV has islands close together. I checked it over and it causes no issues or visible errors in Unreal. It doesn’t have that warning at all UE4.

As this is educational though or for personal use it wasn’t much of a concern.

As such I have also included a quad version of the model in case anyone wants to edit the unwraps, change the construction, rebake, optimise model, retexture etc without having a ton of triangles to deal with.

Model uses weighted normals so no baked edges as they are chamfered. Normal map is for height detail.

Model is 265,000 poly’s 524,000 tri’s

Included formats

  • FBX
  • Converted GLB, glTF, and USDZ

Additional files