Description
Have you ever experienced that every time you start a new project, you have to create your own materials from scratch? Or maybe you are learning to create materials and want to dive a little deeper into it? NO more complicated materials to study from. This set of master materials will help you to speed up the process of your projects right away.
This pack includes
5 Master Materials: Useful master materials for Basic/Complex Props, Foliage and Landscapes.
27 Materials Instances: Highly customizable materials to create several variations.
12 Material Functions: Different material functions for changing Color, Roughness, Tiling, Vertex painting and much more.
Additional Resources: Detail Normals, Height Maps, Texture Masks, Meshes, Post Process Materials, LUTs
Technical Details
Features
Well-structured and commented graphs where you can learn from
Performance: Parameters are optional and sorted by groups. Shaders will be optimized based on your needs.
Channel-packing: Use your own combination of packed textures [RMA, MRA, ORM, etc.] with channel parameters.
Overview Scene for showcasing or testing purposes
Add color variation with Detail Normal/Roughness
Slope blend based on masks and direction
World-aligned textures and World Mask Tinting [optional]
Opacity controls/Wind effect [Foliage]
Distanced based Displacement/Tessellation [Landscape]
Number of Meshes: 5
Number of Master Materials: 5
Number of Material Instances: 27 [6 Material Instances, 19 Material Instances Examples, 2 Post Process Materials]
Number of Material Functions: 12
Number of Textures: 25
Texture Resolutions: up to 2048x2048
LODs: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Xbox One, PS4
Documentation: [Release Notes]
Important/Additional Notes: Compatible with UE Version 4.22+
If you have any questions, please don't hesitate to contact me at alexander.czavala@gmail.com
Included formats
- versions