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Media 0 for listing Occlude Any Mesh

Description

Video Occlude Landscape Foliage + Static Mesh: Link

Video Tutorial (same as Fade Anything): Link

WHAT "OCCLUDE ANY MESH" DOES:

  • Occlude any static mesh, Skeletal mesh, Foliage, Landscape Foliage, including their shadows or not, directly within your level.

  • Control the opacity level, individually on each element occluded within your level.

DIFFERENCE WITH "FADE ANYTHING":

  • "Occlude Any Mesh" can fade everything, excepted within a Blueprint. If you need a Blueprint advanced occlusion system, see Fade Anything, that includes "Occlude Any Mesh" system.

Included formats

  • logo of Unreal Engine format