
Description
Watch the trailer | Individual animations | Discord support | MLC Studio
20 hand crafted first person knife animations for Unreal Engine 5, built in engine with Control Rig. These are animated for first person only and will look wrong in third person.
Pairs with our Dual Knife pack: https://www.fab.com/listings/0d5c6a2e-8c09-4665-9a8c-c601cbf5e59b
Animations included (20)
Equip
Unequip
Idle
Idle Break 01
Idle Break 02
Walk
Run
Sprint
Slash 01
Slash 02
Slash 03
Slash surface impact 01
Slash surface impact 02
Stab 01
Stab 02
Stab 03
Stab surface impact 01
Stab surface impact 02
Hit reaction 01
Hit reaction 02
Animation sequences included
Every animation was created in engine using Control Rig, and all animation sequences ship with the project so you can modify and reuse them. A modular Control Rig is included and accounts for the additional weapon bones.
Camera shake
Each animation has custom camera shake on the head. To use it, attach your camera to the head bone or to a socket on the head. You can also remove the head animation from the sequences and use your own solution.
Skeleton and weapon attachment
This is a modified UE5 mannequin skeleton with additional weapon bones for attaching your knives. For correct alignment your knife mesh should have its pivot point at the centre of the handle. A socket on the weapon bone allows minor adjustment. A pivot anywhere else will misalign the attachment.
Requirements
Enable these plugins: Control Rig, Sequencer Animation Tools, Control Rig Modules, Control Rig Spline.
Not included
A knife mesh is not included. The knife used in the videos is available here: https://skfb.ly/6VTtF
Retargeting setup is not included. If you use the UE4 mannequin skeleton or another skeleton you will need to add the weapon bones and retarget first.
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