
Description
Watch the trailer | Individual animations | Discord support | MLC Studio
26 hand crafted first person dual knife animations for Unreal Engine 5, built in engine with Control Rig. These are animated for first person only and will look wrong in third person.
Pairs with our single knife pack: https://www.fab.com/listings/0beb58c4-f42d-459b-a745-cd96dbcf7770
Animations included (26)
Equip
Unequip
Idle
Idle Break 01
Walk
Run
Sprint
Single Slash 01
Single Slash 02
Single Stab 01
Single Stab 02
Double Slash 01
Double Slash 02
Double Stab 01
Double Stab 02
Single Stab 01 Impact
Double Slash 01 Impact
Double Slash 02 Impact
Double Stab 01 Impact
Double Stab 02 Impact
Hit React 01
Hit React 02
Blocking start
Blocking loop
Blocking hit
Blocking end
Animation sequences included
Every animation was created in engine using Control Rig, and all animation sequences ship with the project so you can modify and reuse them. A modular Control Rig is included and accounts for the additional weapon bones.
Camera shake
Each animation has custom camera shake on the head. To use it, attach your camera to the head bone or to a socket on the head. You can also remove the head animation from the sequences and use your own solution.
Skeleton and weapon attachment
This is a modified UE5 mannequin skeleton with additional weapon bones for attaching your knives. For correct alignment your knife meshes should have their pivot point at the centre of the handle. A socket on the weapon bone allows minor adjustment. A pivot anywhere else will misalign the attachment.
Requirements
Enable these plugins: Control Rig, Sequencer Animation Tools, Control Rig Modules, Control Rig Spline.
Not included
Knife meshes are not included. The knife used in the videos is available here: https://skfb.ly/6VTtF
Retargeting setup is not included. If you use the UE4 mannequin skeleton or another skeleton you will need to add the weapon bones and retarget first.
MLC Studio








