
Description
Create rich and diverse dungeon experiences that combine the best of both worlds: the creativity and precision of handmade room designs, paired with the unpredictability and excitement of procedural generation.
Bring infinite replayability to your games! This plugin is the perfect tool for RPGs, dungeon crawlers, roguelites, and many more.
🎬Video • 🎮Example Project • 📓Documentation • 💬Discord • 🐛Bug Report • 📝Changelog
Key Features
Procedural Room-by-Room Generation: The plugin constructs dungeons at runtime by placing pre-designed, handmade rooms in a randomized yet controlled sequence. This very customizable plugin is usable in almost any project.
Handcrafted Room Levels: Level designers create the rooms by hand, allowing full control over the gameplay and art. The plugin uses these handmade rooms as building blocks to assemble the dungeon.
New Editor Mode: The plugins adds a new editor mode to setup and edit with ease your rooms.
New Components: The plugin introduces various interfaces and components that enable your actors to interact with the dungeon's rooms and their properties.
Blueprint and C++: The plugin integrates seamlessly into all existing projects, supporting both Blueprint and C++ developers. It can be used fully C++, fully Blueprint or both at the same time.
Multiplayer Ready: The plugin is designed with multiplayer support in mind. It is compatible with push-based and sub-object list replication systems.[It should be compatible with Iris too]
Game Save: The plugin includes support for game save, allowing players to save and load their progress at any point. The plugin smoothly integrates with any game save system (SaveGameObject, archive-based save, etc.).
[This feature is still in beta, feedback and bug reports are welcomed]
Try out for free with the Open Source license!
You can also grab the plugin on GitHub if you want to try out the plugin before buying it!
Keep in mind however that the one on GitHub is under an Open Source license and won't let you publish a commercial project as easily as the Fab Standard License.
See here for the differences in the license terms.
⚠️ Disclaimers ⚠️
This plugin will need a significant amount of setup before you can see any results, so do not anticipate having a dungeon generated immediately upon installation. See the documentation for a step-by-step guide to basic setup.
3D assets by Kay Lousberg (licensed under CC0 1.0) are used in the screenshots for demonstration purpose only and are not included!
Although it would mean a lot to me if you buy per-seat licenses, I will not enforce that. Feel free to consider this plugin as a one-time license instead!





