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Media 1 for listing Pine Forest - PCG Biome

Description

🌐 4K Screenshots • Documentation • YouTube • Discord • EZ Tools 🌐
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⚡ NEXT-GENERATION PROCEDURAL FORESTS FOR UNREAL ENGINE 5 ⚡
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Build production-scale, photorealistic conifer environments with a complete PCG-powered forest biome

for Unreal Engine 5.

Pine Forest automatically generates dense forests, natural clearings, roads, rocks, ground cover, and

terrain-aware vegetation across your landscape. Designed for games, cinematics, and large open worlds,

it combines photorealistic scanned assets, World Partition and HLOD support, runtime generation, long

distance proxy meshes, advanced wind, and interactive foliage in one production-ready environment system.

The system can be used entirely in-editor or with runtime generation, and is designed to work alongside

other EasyBiomes products through the same shared framework and workflow.

Use it standalone or alongside All EasyBiomes products.



✨ CORE FEATURES ✨
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• PCG-Powered Forest Generation

Procedural forests, clearings, terrain scatter, and ground cover with editable generation logic, presets,

and non-destructive authoring.

• Deterministic Generation

The same seed and biome inputs reproduce the same vegetation placement, supporting repeatable

editor and runtime workflows.

• Shared EasyBiomes Framework

Designed to coexist with other EasyBiomes products in the same project and level using the same

general biome workflow, managers, and presets.

• Custom Biome Presets

Create your own biome presets and Data Table rows while keeping the original EasyBiomes presets untouched.

• Photorealistic Nanite Vegetation

High-fidelity scanned conifers, ground cover, rocks, and environment assets built for modern UE5 rendering.

• Advanced Wind System

Global wind strength and direction control with detailed WPO deformation across trees, bushes, and

ground vegetation.

• Interactive Foliage

Grass, flowers, bushes, and branches react as the player moves through the environment. Interaction can

be disabled independently.

• Road and Path System

Spline-based roads and forest paths integrated into the same biome workflow.

• World Partition and HLOD Support

Built for large streaming worlds, with long-distance representation and production-scale environment layouts.

• Editor-Time or Runtime Generation

Generate and save environments in-editor, or use runtime generation where your project requires it.

• Proxy Meshes for Extreme Distances

Optimized distant forest representation for large landscapes and long sightlines.

🌍 DISCOVER THE COMPLETE EASYBIOMES ECOSYSTEM 🌍
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Forest Strip is designed to work alongside our Pine Forest, Broadleaf Poplar Forest, River Generator,

and Farmland Generator biomes, helping you build larger, more diverse environments with a consistent

procedural workflow.


🎁 BONUS 🎁
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Receive Distant Mountains - Background Landscape as a review bonus

Join our Discord server and create a ticket in the 🎁・gift channel.


📈 PERFORMANCE TARGET WITH MULTIPLE BIOMES COMBINED 📈
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RTX 4090 RTX 3080 RTX 3060ti

• 4k resolution at 50% • 4k resolution at 50% • 4k resolution at 50%

• ULTRA settings • ULTRA settings • ULTRA settings

• no frame generation • no frame generation • no frame generation

• UE 5.6 • UE 5.6 • UE 5.6

• 80 - 90 FPS • 45 - 55 FPS • 30 - 40 FPS

⚠️ For future updates, back up your project and perform a clean install ⚠️
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Included formats