
Description
Professional Replicated Health Framework
Universal multiplayer health system based on Components (BPC). Implements Health, Shield, Death and Revive logic on any actor (Character, AI, or Vehicle) in seconds. Clean, modular and Server-Authoritative code.
β οΈ VERSION SUPPORT
MHS V2.0: Supported on Unreal Engine 5.1+.
MHS v1.0 (Legacy): Supported on Unreal Engine 5.0.
π¬ Multiplayer Health System Video
We have a full π DEMO with all our content for you to try.
π€ Support
Join our π DISCORD to get free support and stay informed about the latest news regarding our products.
We also provide detailed π DOCUMENTATION to help you understand all the features of the system.
β Exclusive Information
Your review drives the project!
π BONUS: If you leave a review and verify it on our π DISCORD, you will get access to private channels with exclusive images, videos and demos regarding development and future updates.
π§© Ideal Complement
Complete your gameplay with the π MULTIPLAYER SHOOTER SYSTEM (MSS). A professional shooter framework with weapon logic, ballistics and native replication.
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π Features
Universal BPC Architecture: Works on Characters, Vehicles, Turrets and Props.
Fully Replicated: Secure Server-Authoritative logic for Health and Shields.
Survival Mechanics: Complete Downed (DBNO), Bleed-out and Revive system (Co-op).
Shield Gating: Advanced damage absorption logic (Shield takes 100% priority).
Directional Feedback: Dynamic 360ΒΊ Damage Indicator and Directional Death/Hit Animations.
Data-Driven Visuals: Floating damage numbers and colors controlled by Data Tables.
Independent UI: HUD with Health bars, Team ID, and World Billboards.
Weak Points: Modular system for Critical Damage on any actor.
Damage Types: Visual feedback for Immune, Miss and Standard states.
Status Effects: Configurable Regeneration logic for Health and Shield.
Included AI: Basic AI with elemental attacks included for testing.
Modern Inputs: Native support for Enhanced Input.
Full Gamepad Support: Gameplay and UI 100% compatible with Gamepad.
π¦ This project integrates the following products for free
Multiplayer Locomotion System (MLS)
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βοΈ Technical Requirements
Plugins: Enhanced Input, Motion Warping and Common UI.
Configuration: Collision channels (Downed and Projectile) and specific settings (all detailed step-by-step in the π DOCUMENTATION.




