
Description
Demo Video: https://youtu.be/R33S4f5g4YM
Quick Start:
1. Enable the plugin and restart the editor
2. Open Plugins/MMOHud/Content/MMOHud/Maps/DemoMap
3. Press Play — every feature is live immediately, no setup required
Pure C++ MMORPG HUD system — modular, performant, and production-ready. Compatible with UE 5.4, 5.5, 5.6, and 5.7.
Components can also be dropped onto your own character for full custom integration.
Features:
- Status Bar — HP / MP / Stamina with gradient material and real-time text
- Ability Bar — 10 slots with radial cooldown sweep material, DataTable-driven
- Minimap — Circular mask, custom texture background, player/enemy markers, zoom in/out buttons and mouse wheel zoom (no input setup required)
- Buff Panel — Stack count, duration timer, DataTable-driven
- Target Frame — Tab targeting, enemy name, real-time HP sync
- Damage Text — World-space floating numbers on hit
- EXP Bar — Experience bar with level display
- Enemy HP Bar — World-space bar above enemy heads
- HUD Toggle — Show/hide all HUD with H key
Technical:
- Modular C++ component architecture — easily attached to any existing character
- DataTable-driven skills and buffs
- ITargetable interface for easy extension
- Enhanced Input integration
Limitations:
- No drag-and-drop skill assignment UI included
- Single-player only — multiplayer replication not included
CreatedWithAI tag applied (AI-generated skill/buff icons and promotional renders used)
Documentation: https://drive.google.com/file/d/1tG_ee4---xFxNY3fAGjIJaSaRatUaONX/view?usp=sharing






