
Description
A detailed tactical soldier outfit for Unreal Engine MetaHuman sand UE5 characters, built for real-time use in gameplay, cinematics, and virtual production.
Tutorial / Setup Guide: Here
Fully compatible with the MetaHuman 5.6+ Parametric system, this outfit automatically adapts to MetaHuman body types and includes five distinct tactical variants for military, law-enforcement, and sci-fi projects.
Optimized geometry for real-time use with high-quality 4K textures, the outfit is designed to work well in both close-up cinematic shots and gameplay environments.
Compatible with MetaHumans 5.6+.
A legacy Unreal Engine 5.3 version is also included for users working with the original MetaHuman workflow.
KEY FEATURES
Compatibility
MetaHuman version: 5.6+
Legacy support: UE 5.3 version included Manny & Quinn
Skeleton support: MetaHuman and Manny & Quinn (5.3+) skeleton
Parametric / Fit System
Fully parametric fitting: Yes
Supports all MetaHuman body types
Variants / Colorways
Includes 5 tactical variants:
Police Blue
Army Green
Desert Camo
Woodland Camo
SWAT Black
Performance & Optimization
Polycount: Triangles: 62,434 - Vertices: 49,850
Texture resolution: 4096 x 4096
Base Color
ORM
Normal
Emissive
4 LODS
Note: MetaHuman not included, easily create your own in the metahuman Creator within Unreal 5.6+ Download the Metahuman in the previews here.
All screenshots are rendered directly in Unreal Engine 5. Feel free to reach out if you have any feedback or suggestions! I’d love to hear how I can make this model even better for everyone.













