Skip to content
Media 1 for listing Newyork Street

Description

Modular design scenarios include architecture, roads, walls, and storefronts, all of which can be assembled according to specific needs.

Currently, I have created over a dozen blueprints, allowing users to generate even more architectural styles based on their requirements.

The materials feature a color-changing function, enhancing the diversity of buildings and props.

A second-layer dirty mask has been added to the materials, making tiled walls appear more natural in variation.

The texture detail is concentrated on buildings and props near the roadway, with a texel density of approximately 512 pixels/m, while rooftop components have a density of roughly 256.

Seven indoor cubemaps have been created, using a parallax shader to give indoors a sense of space.

The accompanying FBX file package includes both the original FBX and TGA files, enabling users to make further adjustments.

You can check the preview video here:Newyork Street Created in UE5 - YouTube

Included formats