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Media 1 for listing Gameplay Telemetry - Movements & Events

Description

OVERVIEW

Gameplay Telemetry - Movements & Events is a lightweight debugging toolset to save movement information and events asynchronously during playtests, with simple in-editor UI for easy review and analysis.

Included is a Spline Tracker Scene Component that records its position and save it out asynchronously, regardless of how many recordings are already on disc. The component is fully configurable to improve precision/performance

Included is an Events Blueprint Library that enables you to trigger fully configurable events asynchronously during gameplay, as well as an Event Trigger Component that lets you define and call events without them having to be manually defined each time.

SUPPORT

FEATURES

UDC Splines
  • Spline Tracker Component

    • Set Associated Tags

    • Set Recording Interval

    • Set Min Distance Traveled

    • Set Always Recording?

    • Set Save Slot Override

    • Set Recording Started Event

    • Set Recording Ended Event

    • Set Event Slot

    • Get Generated Tags

    • Start Recording

    • Stop Recording

  • Automatic recording of Start/Stop events

UDC Events
  • Save Event Information

    • Set Event Display Name

    • Set Event Count

    • Set Event Tags

    • Set Event Generated Tags

    • Set Event Location

    • Set Event Preset Icon (Enum)

    • Set Event Custom Icon

    • Set Event Icon Colour

  • Trigger Events (BPLibrary)

    • Events Information

    • Slot Override

  • Event Trigger Component

    • Set Event Information (Map)

      • Set Call On BeginPlay

      • Set Call On EndPlay

      • Set Event Information

    • Set Save Slot Override

    • Trigger Event by Name

UDC Splines Editor Utility
  • Search Criteria

    • Spline Save Slot(s)

    • Include Tags

    • Exclude Tags

    • Update Splines Automatically

    • Events Settings

      • Spawn Associated Events

      • Update Events Automatically

      • Override Events Settings

    • Splines Settings

      • Render in World Space

      • Spline Colour

      • Spline Disabled Colour

      • Spline Thickness

      • Hide Disabled Splines

  • World Actors

    • Spawn Spline Actors

    • Clear Spline Actors

    • Spawn Event Actors

    • Clear Event Actors

  • Save Game Context

    • Loaded Save Games Count

    • Spline Count

    • Spline Nodes Count

    • Save Game Load Time (s)

    • Splines Length (km)

  • Selected Spline

  • Selected Event

  • UDC Settings

    • Enable Debug Print Strings

    • Default Save Game Slot

    • Session Tags

UDC Events Editor Utility
  • Search Criteria

    • Event Save Slot(s)

    • Update Events Automatically

    • Include Events

    • Event Settings

      • Event Parity Distance

      • Event Icon Size

      • Event Actor Material

      • Event Actor Text Material

      • Event Preset Icon Values

  • World Actors

    • Spawn Event Actors

    • Clear Event Actors

  • Save Game Context

    • Loaded Save Games Count

    • Events Count

    • Events Count (Inclusive)

  • Selected Event

  • UDC Settings

    • Enable Debug Print Strings

    • Default Save Game Slot

    • Session Tags

PLEASE NOTE

This plugin is an extension of 'Gameplay Telemetry - Events' but does not require you to have purchased it previously. All UDCEvents functionality is packaged inside, and should be replaced by 'Gameplay Telemetry - Movements & Events' upon installation.

Included formats